Labs · The product horizon

What Unlook is reaching for.

Labs is where Unlook experiments: optional capabilities, kept structurally separate from the core product, built to be turned off. The core never depends on them — and nothing on this page is quietly promised. Every idea carries its status in plain sight.

Nothing here is shipped · Every status is labelled

The product’s own words

“Camera Labs is unavailable in this version. It is optional, off by default, and its remaining qualification is deferred to Stage 9. Nothing here claims it works. No camera is accessed, no permission is requested, and no indicator is shown anywhere in the shipping product.”
— the status card on Unlook’s Labs design file

Camera Wellness Labs

Two small things, if you want them

In development · designed, not built

The largest question on the horizon. Camera Wellness Labs asks a narrow question: is there anything genuinely useful a camera can do for screen wellness without ever becoming surveillance? The design answers with exactly two things — and a long list of things it refuses to be.

Notice your glasses

“If you tell us you normally wear glasses at your desk, Unlook can check once at the start of a session and quietly mention it if they are not on.”

Only for people who confirm they normally wear glasses — “If you say no, Unlook will not look for glasses at all.” At most one gentle nudge per session, and never more than once every four hours.

Confirm you looked away

“During an Eye Reset only, Unlook can add a line at the end confirming your eyes were away from the screen. The timer never depends on it.”

Runs only during an active Eye Reset — never while you work. The Moment completes regardless: “the timer is unaffected either way.”

The trust contract

Eight commitments, designed in before a single frame is captured. The quoted lines are the product’s own.

  • A separate, informed opt-in

    “Nothing is requested yet. Your operating system will ask for camera permission only after you have chosen what you want.”

  • A visible active-camera indicator

    “An indicator is visible whenever the camera is on” — and the operating system’s own camera light is expected to be lit beside it.

  • On-device processing

    “Everything is worked out on this computer” — the model is bundled with the app, and the bundled runtime performs no network access.

  • No recording, no upload

    “No image, video or audio is saved or sent.” Frames exist only in memory for the length of the check, then are closed.

  • Low confidence, no conclusion

    “Rather than guess, Unlook would rather say nothing.” An unsure answer is never rounded up into a confident one.

  • An instant off switch

    “One switch turns it all off, instantly” — from Settings, or from the indicator itself while the camera is on.

  • A kill switch behind it

    If Labs ever misbehaves, one remote switch turns it off for everyone. The core product carries on untouched.

  • Moments never depend on it

    “It never affects whether a Moment counts.” The camera adds a sentence to a finished break, or it adds nothing.

Designed, not built

How it would speak, inside a Moment

Every line Camera Labs would say is already written — and none of it is a verdict.

  • While the camera is on

    Camera on for this Moment

    Top-left of the Moment, for exactly as long as the camera runs — it disappears the instant the Moment ends.

  • When it saw clearly

    “Your eyes were away from the screen for most of it.”

    “The camera stopped the instant the Moment ended. Unlook kept one word — ‘away’ — and no image.”

  • When it could not

    Camera unavailable

    “The camera could not see clearly enough to add anything this time. Your Moment counts exactly the same.”

One sentence, added or not added. Never a guess, never continuous, never a condition of the break counting.

In the first version

Meanwhile, the shipping product says it plainly: the only Labs screens a first-version user can reach describe a feature they cannot switch on — and everything else carries on exactly as before.

Nearer term

Conditional, and labelled that way

The first version’s design holds more than its committed core. These are documented and designed — and conditional: they ship only if they meet the bar, and the launch never depends on them.

  • Conditional · V1

    Movement Break

    “Stand up and walk away.”

    A five-minute Moment for more than your eyes. Its support line is already written: “Five minutes. Unlook will still be here — you do not need to watch this screen.”

  • Conditional · V1

    Long Break

    “Step away properly.”

    Fifteen minutes, genuinely away from the desk. “Unlook pauses everything until you return.”

  • Conditional · V1

    Movement Break & Long Break as environments

    “One environment ships in this version. Others are only added if they reach the same bar.” The two conditional slots the design permits are the quieter tempos above — nothing ships at half the flagship’s standard.

  • Conditional · V1

    Healthy Screen Day weekly summary

    A simple weekly view of how your Healthy Screen Days are going, in “factual trend language rather than AI-generated claims.”

  • Conditional · V1

    Audio

    Sound inside a Moment — off by default if it ships at all. Soundscapes and richer audio controls wait further out.

One rule already governs every tempo: the longer the Moment, the quieter the environment. An Eye Reset asks for your gaze; a Long Break expects your absence.

Further out

Direction, not commitments

Where Unlook is pointed after launch — held deliberately outside the first version so the narrow product can be finished properly.

“Build a narrow system that feels complete before building a broad platform that feels unfinished.”
— the founder’s operating rule
  • V1.5

    Cloud settings & history sync

    “Useful after the single-device experience is proven.” Your history stays local-first either way.

  • V1.5

    Adaptive scheduling

    “A major step from timer to intelligent companion” — and it waits until reliable behavioural data exists to learn from.

  • V1.5

    Premium environment library

    A growing shelf of Moment environments, considered only “after core retention is proven.”

  • V1.5

    Breathing, hydration & walking prompts

    Small resets for the rest of the body, built on the same invitation grammar as the Eye Reset.

  • V1.5

    Meeting & presentation awareness

    Unlook should know when you are presenting without being told. Until it can do that reliably, manual pause and quiet hours are the honest controls.

  • V2

    iOS & Android companions

    “Extend the proven desktop system rather than duplicating it prematurely.” Mobile follows the desktop, not the other way round.

“These are not rejected ideas. They are protected from becoming launch dependencies.” — Unlook’s feature map

Ruled out

What Unlook will not build

The product ships a page titled “What Camera Labs cannot do” — “written plainly, because a feature that overpromises is worse than one that is switched off.” The same instinct rules the roadmap. Some ideas are not deferred; they are declined.

  • Continuous gaze monitoring

    “Too intrusive and unnecessary for the core proposition.” The camera is “never watching continuously while you work.”

  • Camera recording or raw-image upload

    “Not required for Unlook’s value and conflicts with its privacy promise.”

  • Competitive leaderboards

    Your breaks are not a contest, and no one else keeps your score.

  • Punitive streaks

    A quiet day never erases anything. Unlook prefers weekly consistency over streak loss.

  • Opaque wellness scores

    If a number cannot show its working, it does not appear. A score you cannot check is a score you cannot trust.

  • Engagement mechanics

    Screen time is never a target to maximise, and nothing in Unlook is designed to pull you back to the screen.